
Entertainment Engineering & Design Class Projects
Most of my Entertainment Engineering & Design courses are project-based classes, creating designs and building them or modeling them on various softwares. Below is a selection of projects I have completed for these classes.

Electronics Storage Container
In one of my Entertainment Engineering & Design classes, my classmates and I were tasked with designing a box to store a certain item or items as an introduction to Fusion 360. I chose to make a box that stored electronics and camera equipment. Each empty space in the box stores a specific charging block or battery, and the front row are earbud or charging cord holders that I designed.
Themed Gear Project
For this project, I was required to design a gear configuration with a 20:1 ratio. The gears and backboard also had to have some sort of theme. I chose to design my gears like spiders, and the backboard like a web. The project was drafted on AutoCAD and then laser cut and assembled.


Block and Tackle Project
For this assignment, I created a design for a block and tackle which had to lift a small object (in my case, a pair of scissors was used). All of the pieces were drafted on AutoCAD and then laser cut. To assemble the pieces, wood glue and dowel rods were used.
Claw Grabber Project
For this project, I designed a wooden claw grabber that picks up a small ball. To open the claw, a piece of wood on top of the handle is pushed down, and to close, a lever underneath the handle is pulled in. The project was drafted on AutoCAD and the pieces were either laser cut or cut out with a jigsaw and then assembled with wood glue.
